Overview
Frequencies of the Forgotten is a first-person psychological horror game built around one core idea: what if the horror game was actively listening?
You play as Alex, an audio engineer called back to a defunct 1980s radio station after a ghostly late-night transmission from his long-missing brother. Trapped in a decaying broadcast facility built over a secret research complex, you'll navigate by sound, solve audio-driven puzzles, and speak directly into the darkness as a signal-bound Entity hunts you through the static.
With no weapons and only your tools and your voice, Frequencies of the Forgotten is a slow-burn, non-combat horror experience where the game quite literally listens to you.
The Game That Listens
A dynamic audio recognition system uses your real microphone to shape every moment. Whisper commands to open sealed doors, call out into the darkness at your own risk, or hold your breath as the Entity drifts past. Every sound you make can help you progress — or expose you entirely.
Key Features
- Mic-Driven Horror: The game listens through your real microphone. Your speech, noise, and silence all affect gameplay in real time.
- Non-Combat Survival: Explore, hide, reroute power, and stay quiet. There are no weapons — only your wits.
- Audio-Focused Puzzles: Tune frequencies, decode spectrograms, and operate analog broadcast equipment to unravel the mystery.
- Sanity Effects: As fear builds, objects shift, rooms rearrange, and familiar paths become unstable.
- Analog 1980s Aesthetic: A grounded, atmospheric radio station built over a hidden research complex — every prop tells a story.
- Streamer-Friendly Design: The world reacts to your voice and chat interactions, making every playthrough unique.
Screenshots
Built With
Unity
C#
Blender